Comprehensive 3D Design Course: From Basics to Advanced Techniques for iOS and visionOS using SwiftUI Show 3 hrs Master No-Code Web Design with Framer In this free Framer course, you'll learn to create modern, user-friendly interfaces. Start with dark mode and glass designs, then move from Figma to Framer, using vectors and auto layout for responsive websites. Add animations, interactive buttons, and custom components with code. Finally, you'll craft a design system suitable for teamwork or solo projects, all in a straightforward and practical approach. 4 hrs Build SwiftUI Apps for iOS 17 In this course, we’ll be exploring the fresh and exciting features of SwiftUI 5! As we craft a variety of iOS apps from the ground up, we'll delve deep into the treasure trove that is SwiftUI's user interface, interactions, and animations. 4 hrs Build Beautiful Apps with GPT-4 and Midjourney Design and develop apps using GPT-4 and Midjourney with prompts for SwiftUI, React, CSS, app concepts, icons, and copywriting 4 hrs Build SwiftUI apps for iOS 16 Create animated and interactive apps using new iOS 16 techniques using SwiftUI 4 and Xcode 14 5 hrs Build a 3D Site Without Code with Framer Design and publish a responsive site with 3D animation without writing a single line of code 3 hrs Create 3D Site with Spline and React Design and code a landing page with an interactive 3D asset using Spline and CodeSandbox 1 hrs Build an Animated App with Rive and SwiftUI Design and code an iOS app with Rive animated assets, icon animations, custom layouts and interactions 3 hrs Build a SwiftUI app for iOS 15 Part 3 Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more 4 hrs Build a SwiftUI app for iOS 15 Part 2 Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more 3 hrs Build a SwiftUI app for iOS 15 Design and code a SwiftUI 3 app with custom layouts, animations and gestures using Xcode 13, SF Symbols 3, Canvas, Concurrency, Searchable and a whole lot more 4 hrs React Livestreams Learn how we can use React Hooks to build web apps using libraries, tools, apis and frameworks 4 hrs Design Founder Livestreams A journey on how we built DesignCode covering product design, management, analytics, revenue and a good dose of learning from our successes and failures 2 hrs SwiftUI Advanced Handbook An extensive series of tutorials covering advanced topics related to SwiftUI, with a main focus on backend and logic to take your SwiftUI skills to the next level 4 hrs iOS Design Handbook A complete guide to designing for iOS 14 with videos, examples and design files 2 hrs SwiftUI Handbook A comprehensive series of tutorials covering Xcode, SwiftUI and all the layout and development techniques 6 hrs Build a web app with React Hooks Learn how we built the new Design+Code site with React Hooks using Gatsby, Netlify, and advanced CSS techniques with Styled Components. 4 hrs UI Design Handbook A comprehensive guide to the best tips and tricks for UI design. Free tutorials for learning user interface design. 2 hrs Figma Handbook A comprehensive guide to the best tips and tricks in Figma 6 hrs SwiftUI for iOS 14 Build a multi-platform app from scratch using the new techniques in iOS 14. We'll use the Sidebar and Lazy Grids to make the layout adaptive for iOS, iPadOS, macOS Big Sur and we'll learn the new Matched Geometry Effect to create beautiful transitions between screens without the complexity. This course is beginner-friendly and is taught step-by-step in a video format. 3 hrs SwiftUI Livestreams This is a compilation of the SwiftUI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff. 19 hrs UI Design Livestreams This is a compilation of the UI live streams hosted by Meng. Over there he talks and teaches how to use design systems, typography, navigation, iOS 14 Design, prototyping, animation and Developer Handoff. 26 hrs UI Design for Developers In this course we'll learn how to use design systems, set up break points, typography, spacing, navigation, size rules for adapting to the iPad, mobile and web versions, and different techniques that translate well from design to code. 3 hrs Build an app with SwiftUI Part 3 This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions. 4 hrs Build an app with SwiftUI Part 2 This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions. 4 hrs Build a full site in Webflow Webflow is a design tool that can build production-ready experiences without code. You can implement CSS-driven adaptive layouts, build complex interactions and deploy all in one tool. Webflow also comes with a built-in content management system (CMS) and Ecommerce for creating a purchase experience without the need of third-party tools. 3 hrs Advanced Prototyping in ProtoPie ProtoPie is a cross-platform prototyping tool that creates prototypes nearly as powerful as those made with code, with half of the efforts, and zero code. It's perfect for designers who want to quickly experiment with advanced interactions using variables, conditions, sensors and more. 3 hrs Build an app with SwiftUI Part 1 This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions. 4 hrs React Native for Designers Part 2 React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase. 3 hrs React Native for Designers React Native is a popular Javascript framework that builds on top of React by using native components to create a real mobile app indistinguishable from one made using Xcode or Android Studio. The main difference with native development is that you get to use CSS, hot-reload, Javascript and other familiar techniques that the Web has grown over the past decades. Most importantly, you're building for both iOS and Android using the same codebase. 5 hrs Design System in Figma Learn how to use and design a collaborative and powerful design system in Figma. Design Systems provide a shared library of reusable components and guidelines and that will let you build products much faster 3 hrs React for Designers Learn how to build a modern site using React and the most efficient libraries to get your site/product online. Get familiar with Grid CSS, animations, interactions, dynamic data with Contentful and deploying your site with Netlify. 3 hrs Swift Advanced Learn Swift a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV and Apple Watch How to give corner radius to TabBar in Swift?To add any radius or shape you can use a UIBezierPath. The example that I put has left and right corners with a radius and you can use more designable personalizations if you want. Subclassing UITabBarController then overried viewWillLayoutSubviews() and add this code . How to customize tab bar in Swift?To add a Tab Bar Controller to the Storyboard, select the 4 placeholders that we just created and the View Controller. Then, go to Editor, select Embed in and Tab Bar Controller. This will envelop all those scenes in a single Tab Bar Controller. Put the new Tab Bar Controller on top of the other controllers. How to set top corner radius for view in Swift?func roundCorners(corners: UIRectCorner, radius: CGFloat) {. let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius)). view. roundCorners(corners: [. topLeft, . topRight], radius: 20). How to add shadow to TabBar in SwiftUI?Tab bar with rounded corners and shadow as sublayer but covering the content behind it when scrolled. So instead of using a sublayer here we will be using another view that will be responsible for adding the shadow but with `masksToBounds` as `false`. |