Đánh giá geforce 4 ti 4200 năm 2024

GPU Name NV25 GPU Variant Ti 4200 Architecture Kelvin Foundry TSMC Process Size 150 nm Transistors 63 million Density 443.7K / mm² Die Size 142 mm²

Graphics Card

Clock Speeds

GPU Clock 250 MHz Memory Clock 250 MHz 500 Mbps effective

Memory

Memory Size 64 MB Memory Type DDR Memory Bus 128 bit Bandwidth 8.000 GB/s

Render Config

Pixel Shaders 4 Vertex Shaders 2 TMUs 8 ROPs 4

Theoretical Performance

Pixel Rate 1.000 GPixel/s Vertex Rate 125.0 MVertices/s Texture Rate 2.000 GTexel/s

Board Design

Slot Width Single-slot TDP unknown Suggested PSU 200 W Outputs 2x VGA 1x S-Video Power Connectors None

Graphics Features

DirectX 8.1 OpenGL 1.5 OpenCL N/A Vulkan N/A Pixel Shader 1.3 Vertex Shader 1.1

NVIDIA would have been quite happy supplying the mainstream market with GeForce4 MX cards but because of the Radeon 8500LE it became necessary for NVIDIA to also have a DX8 card in this sector; and thus the GeForce4 Ti 4200 was born.

Đánh giá geforce 4 ti 4200 năm 2024
Click to Enlarge

Đánh giá geforce 4 ti 4200 năm 2024
Click to Enlarge

The GeForce4 GPU is considerably more expensive to manufacture than the GeForce4 MX so costs had to be cut as much as possible to make the Ti 4200 a profitable offering. The GPU is clocked at 250MHz, making it the highest yielding NV25 GPU coming out of TSMC. As far as memory goes the card can be offered with 222MHz DDR (effectively 444MHz) or 250MHz DDR (effectively 500MHz) SDRAM. The difference in memory clock speeds arises from the fact that the cards will be offered with TSOP packaged memory and not the new BGA packaged memory we've seen on the higher end GeForce4s. In order to offset the costs of the 128MB cards the slower memory is used while the 64MB cards get the benefit of faster memory.

Đánh giá geforce 4 ti 4200 năm 2024

Sticking to TSOP memory allowed NVIDIA to keep to an older board design and you'll notice by the above pictures that the power circuitry is significantly reduced. The Ti 4200 PCBs are also 6-layer boards instead of the much more expensive 8-layer 4400/4600 boards.

The end result is a GeForce4 that is cheap enough to produce that it can be sold for $179/$199 (64MB/128MB). Availability is very scarce at this point, most board manufacturers are waiting for chips from NVIDIA. Most cards will begin to appear in May. One thing that should be made very clear is that the overclocking characteristics of the reference boards being sent out for review now are in no way representative of how final Ti 4200 boards will overclock. NVIDIA's reference boards have historically overclocked much better than shipping cards which also explains why NVIDIA usually encourages reviewers to try overclocking in their reviews.

ATI's Radeon 8500LE: Let the people have DX8 compatibility The Test

After massive price cuts by ATI on their Radeon line, Nvidia is forced to come up with a low cost card to market. This is where the MSI GeForce 4 Ti4200 comes in, with an estimated retail price of $150 US or $260 CDN, the Ti4200 comes with VIVO options, DVI to analog converter WinProducer, WinCoder, No One Lives Forever, Sacrifice and AquaNox.

Similar to the MSI GeForce 4 Ti4600, the Ti4200 is its little sister but no means weak in performance.

Features

(From MSI's website)

Chipset Features

  • The nVIDIA nfiniteFX II Engine enable a virtually infinite number of special effects that deliver the next leap in realism to 3D graphics
  • Dual programmable Vertex Shaders
  • Advanced programmable Pixel Shaders
  • nVIDIA Lightspeed Memory Architecture II
  • nVIDIA Accuview Antialiasing
  • 3D Textures
  • Shadow Buffers
  • 4 dual-rendering pipelines
  • 8 texels per clock cycle
  • Dual cube environment mapping
  • 128MB high-speed DDR RAM memory
  • High-Definition Video Processor (HDVP)
  • AGP 4X with Fast Writes
  • AGP 4X / 2X and AGP Texturing support
  • 32-bit color with 32-bit Z/stencil buffer
  • Z-correct true, reflective bump mapping
  • High-performance 2D rendering engine
  • Hardware accelerated real-time shadows
  • True-color hardware cursor
  • Integrated hardware transform engine
  • Integrated hardware lighting engine
  • High-quality HDTV/DVD playback
  • TV-Out and Video Modules
  • Multibuffering (double, triple, quad) for smooth animation and video playback
  • Microsoft DirectX and S3TC texture compression
  • nVIDIA Unified Driver Architecture (UDA)
  • Up to 10.4 GB/sec. memory bandwidth
  • 136 million triangles/sec. setup engine
  • 4.8 billion AA sample/sec. fill rate
  • 1.23 trillion operations/sec. Compatibility
  • Complete Linux drivers, including full OpenGL
  • Microsoft DirectX optimizations and support
  • Complete OpenGL 1.3 and OpenGL support
  • WHQL-certified Windows XP/2000/NT/ME/ 98/95
  • Windows XP/2000/NT/ME/98/95 display drivers
  • Microsoft DirectDraw, Direct3D, DirectVideo and DirectActiveX drivers - OpenGL ICD for Windows XP/2000/NT/ 98/95 - Complete Linux display and OpenGL drivers support - Fully P00, PC99 and PC99a compliant
  • Support operation system under Windows XP/2000/NT/ME/98/95
  • Linux compatible
  • API support
  • OpenGL 1.3 and lower Microsoft DirectX 8.1 and lower

640x480 8/16/32 bit colors with 150Hz 800x600 8/16/32 bit colors with 150Hz 1024x768 8/16/32 bit colors with 120Hz 1152x864 8/16/32 bit colors with 120Hz 1280x1024 8/16/32 bit colors with 100Hz 1600x1200 8/16/32 bit colors with 85Hz 1920x1200 8/16/32 bit colors with 75Hz 2048x1536 8/16/32 bit colors with 60Hz

GeForce4 Ti4600

GeForce4 Ti4400

GeForce4 Ti4200 128MB

GeForce4 Ti4200 64MB

Chip Clock

300 MHz

275 MHz

250 MHz

250 MHz

Memory Clock(DDR)

650 MHz

550 MHz

444 MHz

500 MHz

Memory Bandwidth

10,400 MB/s

8,800 MB/s

7,100 MB/s

8,000 MB/s

nfiniteFX II Engine

The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments.

Accuview Anti-Aliasing

The NVIDIA Accuview Antialiasing (AA) subsystem tackles difficult antialiasing problems by providing a unique and flexible technology architecture that delivers high-quality graphics at unbeatable levels of performance. For the first time, end users can choose high-resolution antialiasing as their default display mode, without suffering any performance degradation in their favorite games and applications.

nView

The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. nView allows end-users to select any combination of multiple displays, including digital flat panels, analog CRTs, and TVs, and to modify the display properties using an intuitive software interface.